/* CRC32 Hashes Generated by Python Script (Wii Hashing Logic) */ /* Format: {"filename", 0xHASH ^ HASH_ENCODE_KEY}, */ const struct { const char* filename; u32 encodedHash; } SZS_HASHES[] = { {"071.szs", 0x9A8E3101 ^ HASH_ENCODE_KEY}, {"090.szs", 0x2FEBAC52 ^ HASH_ENCODE_KEY}, {"0cf.szs", 0x15BA9B17 ^ HASH_ENCODE_KEY}, {"0d2.szs", 0xCF17195A ^ HASH_ENCODE_KEY}, {"0d7.szs", 0xD9CDFA64 ^ HASH_ENCODE_KEY}, {"0e7.szs", 0x4392812C ^ HASH_ENCODE_KEY}, {"114.szs", 0x25926329 ^ HASH_ENCODE_KEY}, {"166.szs", 0xDE82345B ^ HASH_ENCODE_KEY}, {"17f.szs", 0xD2E7BB9C ^ HASH_ENCODE_KEY}, {"192.szs", 0x27406003 ^ HASH_ENCODE_KEY}, {"1e5.szs", 0x0AF9F0C8 ^ HASH_ENCODE_KEY}, {"1fb.szs", 0x630B0FCF ^ HASH_ENCODE_KEY}, {"hashes.py", 0xC6C6BD21 ^ HASH_ENCODE_KEY}, };