/* CRC32 Hashes Generated by Python Script (Wii Hashing Logic) */
/* Format: {"filename", 0xHASH ^ HASH_ENCODE_KEY}, */

const struct {
    const char* filename;
    u32 encodedHash;
} SZS_HASHES[] = {
	{"071.szs", 0x9A8E3101 ^ HASH_ENCODE_KEY},
	{"090.szs", 0x2FEBAC52 ^ HASH_ENCODE_KEY},
	{"0cf.szs", 0x15BA9B17 ^ HASH_ENCODE_KEY},
	{"0d2.szs", 0xCF17195A ^ HASH_ENCODE_KEY},
	{"0d7.szs", 0xD9CDFA64 ^ HASH_ENCODE_KEY},
	{"0e7.szs", 0x4392812C ^ HASH_ENCODE_KEY},
	{"114.szs", 0x25926329 ^ HASH_ENCODE_KEY},
	{"166.szs", 0xDE82345B ^ HASH_ENCODE_KEY},
	{"17f.szs", 0xD2E7BB9C ^ HASH_ENCODE_KEY},
	{"192.szs", 0x27406003 ^ HASH_ENCODE_KEY},
	{"1e5.szs", 0x0AF9F0C8 ^ HASH_ENCODE_KEY},
	{"1fb.szs", 0x630B0FCF ^ HASH_ENCODE_KEY},
	{"hashes.py", 0xC6C6BD21 ^ HASH_ENCODE_KEY},
};
